Maps and Animations
This time I've been playing with our world map. The last time I worked on the map I made some changes to the colors and added some new landmarks. I'd felt for a long while that it looked good but lacked something to make it 'pop'. Well I took that to heart and turned our locations like the casino and the mine into pop-up like images. I quite like how everything looked, and I even added some little animations to them to make them more fun when they're zoomed in. My current favorites are the mine (seen at the top of the page), the cathedral, and the fishing village, but there's a lot more in the pipeline. This new board game look is really starting to come together, and I like to imagine this map in Mousey's campaign headquarters as the campaign team debates their options.
|The Ititerary Metaphor brought to life|