Thursday, April 30, 2015

The Difficulties of Transitioning from Artist to Producer Without Becoming a Giant Asshole

In October 2013 Julius and I hatched the idea to make a jokey political game called Party Animals for a 1 week gamejolt gamejam.  Our original plan was to keep working on the game, finish it in 6 months, and ship it out as our first indie collaboration.  A year and 6 months later we've added two team members and our estimated release date of 4th quarter 2015 looms closer and closer everyday.  It's only been 4 months since we've had our full team of four, and so while I was willing to chalk up the preceding year to experience, I knew...
 

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