Monday, June 29, 2015

Expressing Personality Through Animations

The Party Animals team is going heavily into revised game mechanics right now, and we're hoping to have something to share on that front very soon.  In the meantime I wanted to show off some of the animations I've been working on in my free time.  These animations will show up on the world map as your characters go around and do actions.  They will be much smaller than they are right now (see previous post), but I work on them on a much larger scale to inject as much personality into the animations as I can, hoping that some of that...

Saturday, June 6, 2015

Explaining the GIF!

We usually try to keep our blogposts to a regularly scheduled once a month for the sake of consistency.  But this week I wanted to take a little time to explain the GIF that I shared with you guys last week when Marnel was talking about our AI.  So without further ado, here is the explanation: There are 3 characters right now, Mousey, Croccy, and Police Staff.  Mousey and Croccy are the candidates on opposing side, and Police is one of the Staff that you can hire for your campaign (she's the only one we've finished so far) The...
 

Party Animals Copyright © 2011 -- Template created by O Pregador -- Powered by Blogger